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- DLOG_3000_about (BW).txt
- Bounds: x1=40, y1=48, x2=503, y2=322
- ProcID: 3
- Visible: true
- GoAway: true
- RefCon: 0
- ItemsID: 3000
- Title: ''
- Auto position: 0x280A (center on main screen)
-
- DLOG_3001_about (C).txt
- Bounds: x1=40, y1=48, x2=503, y2=322
- ProcID: 3
- Visible: true
- GoAway: true
- RefCon: 0
- ItemsID: 3001
- Title: ''
- Auto position: 0x280A (center on main screen)
-
- DLOG_3050_Copyright (BW).txt
- Bounds: x1=40, y1=40, x2=344, y2=299
- ProcID: 3
- Visible: true
- GoAway: false
- RefCon: 0
- ItemsID: 3050
- Title: ''
- Auto position: 0x280A (center on main screen)
-
- DLOG_3051_Copyright (C).txt
- Bounds: x1=40, y1=40, x2=344, y2=299
- ProcID: 3
- Visible: true
- GoAway: false
- RefCon: 0
- ItemsID: 3051
- Title: ''
- Auto position: 0x280A (center on main screen)
-
- DLOG_3100_Open dialog (E).txt
- Bounds: x1=50, y1=50, x2=451, y2=224
- ProcID: 1
- Visible: false
- GoAway: false
- RefCon: 0
- ItemsID: 3100
- Title: ''
-
- DLOG_3110_Open dialog (J).txt
- Bounds: x1=50, y1=50, x2=451, y2=224
- ProcID: 1
- Visible: false
- GoAway: false
- RefCon: 0
- ItemsID: 3110
- Title: ''
-
- DLOG_3200_Get book puzzle number (E).txt
- Bounds: x1=40, y1=40, x2=286, y2=243
- ProcID: 1
- Visible: false
- GoAway: false
- RefCon: 0
- ItemsID: 3200
- Title: ''
- Auto position: 0x300A (use alert position on main screen)
-
- DLOG_3210_Get book puzzle number (J).txt
- Bounds: x1=40, y1=40, x2=286, y2=240
- ProcID: 1
- Visible: false
- GoAway: false
- RefCon: 0
- ItemsID: 3210
- Title: ''
- Auto position: 0x300A (use alert position on main screen)
-
- DLOG_3300_Symmetry Option (E).txt
- Bounds: x1=40, y1=40, x2=462, y2=309
- ProcID: 1
- Visible: true
- GoAway: true
- RefCon: 0
- ItemsID: 3300
- Title: ''
- Auto position: 0x280A (center on main screen)
-
- DLOG_3310_Symmetry Option (J).txt
- Bounds: x1=40, y1=40, x2=471, y2=306
- ProcID: 1
- Visible: true
- GoAway: true
- RefCon: 0
- ItemsID: 3310
- Title: ''
- Auto position: 0x280A (center on main screen)
-
- DLOG_3500_Rule and how to play (EBW).txt
- Bounds: x1=50, y1=30, x2=472, y2=327
- ProcID: 3
- Visible: true
- GoAway: true
- RefCon: 0
- ItemsID: 3500
- Title: ''
- Auto position: 0x280A (center on main screen)
-
- DLOG_3501_Rule and how to play (EC).txt
- Bounds: x1=50, y1=30, x2=472, y2=327
- ProcID: 3
- Visible: true
- GoAway: true
- RefCon: 0
- ItemsID: 3501
- Title: ''
- Auto position: 0x280A (center on main screen)
-
- DLOG_3510_Rule and how to play (JBW).txt
- Bounds: x1=50, y1=30, x2=472, y2=327
- ProcID: 3
- Visible: true
- GoAway: true
- RefCon: 0
- ItemsID: 3510
- Title: ''
- Auto position: 0x280A (center on main screen)
-
- DLOG_3511_Rule and how to play (JC).txt
- Bounds: x1=50, y1=30, x2=472, y2=327
- ProcID: 3
- Visible: true
- GoAway: true
- RefCon: 0
- ItemsID: 3511
- Title: ''
- Auto position: 0x280A (center on main screen)
-
- DLOG_5000_Do you discard this puzzle(E)?.txt
- Bounds: x1=40, y1=40, x2=300, y2=142
- ProcID: 1
- Visible: true
- GoAway: true
- RefCon: 0
- ItemsID: 5000
- Title: ''
- Auto position: 0x300A (use alert position on main screen)
-
- DLOG_5010_Do you discard this puzzle(J)?.txt
- Bounds: x1=40, y1=40, x2=292, y2=138
- ProcID: 1
- Visible: true
- GoAway: true
- RefCon: 0
- ItemsID: 5010
- Title: ''
- Auto position: 0x300A (use alert position on main screen)
-
-